Category Archives: Controls

Happy new year! First M1 benchmarks, and other fixes

First tests on Apple Silicon

Toni finally got a M1 MacBook Air in mid-January, so we have now been able to try out compiling the emulator on macOS arm64 target. As all arm-specific issues were already fixed in the Raspberry port, the code compiled directly without any modifications needed, and is also running without any issues. However, the CMake build system needs to be tweaked a little bit to allow universal builds, as by default it generates only arm64-only builds. Soon when this is sorted out, we will update the available downloads to include the M1-native versions. Below however are some Speedometer test that we got from quick testing:

Here’s breakdown of the scores:

  • The first score, 35.8 total (0.774 cpu) is from x64 native code running on 2015 MacBook Pro (2.7 Ghz i5)
  • The second score, 90.6 total (1.700 cpu) is from x64 code running on M1 MacBook Air in Rosetta emulation
  • The third score, 146.2 total (2.770 cpu) is from arm64 code running on M1 MacBook Air natively

So it seems that the Apple Silicon builds seem to be working quite well (even though according to Pukka, there is a lot of possibility for optimization; more about this later)

Color support for scrollbar controls

Another TODO-task from long time ago was adding finally color support for the scroll bar control (CDEF 1). The windows, standard buttons and menus had already color support, but this was the last piece missing from a full reproduction of System 7-style appearance. Technically the control code is complete, but the scrollbar thumb dragging is still missing hilite mode rendering, so it is only 99% complete. Below is screenshot of one of the games where this visual change is visible (scrollbars on the SimCity 2000 map window):

Color scrollbar (CDEF 1) contols, here in SimCity 2000

Boolean bitmap color blending fixed

Another fix we did was analyzing and fixing the problem with text rendering in Master of orion, which we wrote about in the last month’s update. What we found out, was that according to IM:Imaging With QuickDraw book, sourcing any bitmap transfers from monochrome sources to color destinations need to be colorized in a bit different way compared to color transfers. What this means, is that when doing pixel scaling, the source color table lookups are skipped, and the foreground/background colors are applied directly on the source bitmap data. With this fixed, all the texts appear now correctly in Master of Orion:

Master of Orion with text blending issue fixed

Trying out a couple more new games

We also added some new games to the suite of test cases, in this case Might & Magic II and Loom:

  • Might & Magic III needed a couple Script Manager routines, which we added as placeholders, so the game starts up, but text rendering is still a bit off
  • Loom seems to work nicely as-is, although like all other color applications, needs Sound Manager support to get any sound.

68k TRAP instructions and THINK Pascal LightsBug

Another thing that we got to work was the 68K TRAP instruction handler, which enabled the debugging in THINK Pascal to work quite nicely. Breakpoints, execution control, LightsBug features (variable views, 68K registers, heap) seem to work mostly okay. The IDE does however complain about memory zone corruption, although all zones are fine (something is also causing the LightsBug zone explorer to fail, so there may be still some minor incompatiblity there).

Pukka is currently in progress of improving the exception support in the 68k emulator, so we will have the support for TRAPs fully implemented soon.

Other stuff

Here’s a couple other things that were fixed:

  • Added support for drawing labels for the popup menu control (CDEF 63). This is used by Master of Orion in the new game setup dialogs
  • Don’t assume FMExist low-memory global exists on “classic” type Macs. This came up as THINK Pascal does a lot low-level patching on a number of Toolbox routines (to allow running applications inside THINK Pascal itself), InitFonts is expected to run on the older machine profiles even if FMExist would be marked to tell that Font Manager is initialized
  • Fixed CopyBits device port pre-draw intersection to take port origin into account; ignoring this cased scrolling up ResEdit editors to make contents of window disappear as the origin moved far enough up off the screen
  • Graying of standard button control (CDEF 0) checkbox and radio button variants; this fixes the issue that disabled controls did not render as grayed out in color ports
  • Added a number of color menu table access routines (GetMCInfo, SetMCInfo, DisposeMCInfo + other tweaks), which allow ResEdit to now display MENU resource previews also in Color QD mode – and also, the MENU resource editor seems to also work, with full color editing features

Regarding optimization, after discussion with Pukka, we decided that we should try in very near future an alternate way of mapping the emulated machine memory using host system/machine paging instead of the currently VM lookup table. Theoretically, using mmap (with possible combination of libsegv or similar) to map memory to a certain fixed “window” in memory, we could almost completely eliminate the penalty of emulated machine memory accesses. According to profiling results, should theoretically double the emulation speed, but we need to experiment with this to see how the results are. We will write more about this when we soon have chance to try it out.

Also, Toni has been doing a couple small experiments on using M.A.C.E. for trying out Twitch.TV streaming at https://www.twitch.tv/truetonizz.

Full list of changes since last post

2021-01-12 13:55:56 +0200 • Add missing path to toolbox cmake build script
2021-01-12 11:03:38 +0200 • Inline VM access calls & add dummy page handler
2021-01-12 02:57:09 +0200 • Add Loom test app JSON config settings for CMake
2021-01-12 02:55:57 +0200 • QDScaleColorize1ToIndexed4 (colorizing 1-to-4 bit)
2021-01-08 13:58:28 +0200 • Add QDScale1ToIndexed4 (1-to-4-bit depth scaling)
2021-01-06 05:12:58 +0200 • Apply bgColor in patBic mode in color rect blitter
2021-01-05 22:22:34 +0200 • Force also ROM clut copies to NoPurge in GetCTable
2021-01-05 22:19:49 +0200 • Set MemErr in HPurge/HNoPurge/HClrRBit/HSetRBit
2021-01-05 16:37:01 +0200 • Handle empty (zero-size) 'ictb' resources properly
2021-01-05 02:10:20 +0200 • Fix also graying of CDEF 0 radio/checkbox buttons
2021-01-05 01:50:08 +0200 • Color QD button graying (text & default frame)
2021-01-04 22:41:52 +0200 • Fix color QD CopyBits when scrolling w/ SetOrigin
2021-01-04 06:00:32 +0200 • Implement GetMCInfo/SetMCInfo/DisposeMCInfo traps
2021-01-03 03:10:35 +0200 • Don't use FMExist on "classic" b&w configuration
2021-01-03 03:09:32 +0200 • Use non-MacPlus trap table profile in THINK Pascal
2021-01-02 20:32:55 +0200 • Minor code cleanup in standard windowproc (WDEF 0)
2021-01-02 20:31:57 +0200 • Add color support to scrollbar controls (CDEF #1)
2021-01-02 20:30:52 +0200 • Merge branch 'master' of
2021-01-01 10:49:54 +0200 • Clean up Dialog Manager drawing save state locals
2021-01-01 02:28:56 +0200 • Implement VisibleLength selector for ScriptUtil
2021-01-01 01:34:20 +0200 • Add dummy StyledLineBreak selector to ScriptUtil
2021-01-01 01:12:18 +0200 • Partial implementation of TEGetStyleScrap selector
2020-12-30 23:20:43 +0200 • Merge branch 'master' of
2020-12-30 23:08:14 +0200 • Add CMake JSON test config for Might & Magic III
2020-12-30 20:47:49 +0200 • Add colorizing 1-to-8bit pixel translation
2020-12-30 20:45:07 +0200 • Fix ctSeed byteswap in stretch dither mode check
2020-12-30 18:45:02 +0200 • Uncheck item after popup menu selection
2020-12-30 18:41:35 +0200 • Draw labels in popup menu control + colorQD stuff
2020-12-30 10:14:41 +0200 • Fix some byteswap bugs in the popup menu control
2020-12-30 00:42:07 +0200 • Fix popup menu control MENU reloading
2020-12-29 23:28:18 +0200 • Fix mouseMoved message signature
2020-12-29 22:16:18 +0200 • Pixpat expander a bit safer in case of memory move
2020-12-29 22:12:37 +0200 • Add correct 1-bit boolean stretching depth scaling
2020-12-24 00:11:46 +0200 • use memory macros for all 68k emulator memory i/o
2020-12-24 00:10:27 +0200 • use memory macro in cpu look, remove unused proc..
2020-12-24 00:09:10 +0200 • make index offset branchless
2020-12-22 00:09:37 +0200 • Add Solarian II to test application CMake configs

Standard File Package

It’s been quite a while since last update, which is due to combination of us being busy real-life jobs, and focusing work on this project on a monolithic feature, which in this case is nothing less than getting the Standard File Package to work!

Features

This is list of the features which the M.A.C.E. Standard File Package emulation is currently capable of:

  • All 8 selectors for Pack3 (SFPutFile, SFGetFile, SFPPutFile, SFPGetFile, StandardPutFile, StandardGetFile, CustomPutFile, & CustomGetFile). The ones tested are highlighted, but others should work too.
  • Support for custom file dialogs (with assorted hacks to convert MFS-style dialogs, such as the “Save” dialog in MS-BASIC 2.00, to the new HFS-style format)
  • Supports both SFReply and StandardFileReply outputs
  • File listing using List Manager, which displays currently System 6-style SICNs, but with System 7.1+ style spacing (later expandable to use the real icons, when we get Desktop Manager interface)
  • Path popup menu, visually and functionally like on real System 7.x
  • Desktop folder support
  • Focus on selected items (including file list with highlight frame), alterable by mouse or tab key
  • Most of common SF key shortcuts: Clipboard shortcuts, Cmd+S (Save), Cmd+O (Open), Cmd+N (New folder), Cmd+D (Go to desktop), Cmd+Up (Go to parent), Cmd+Shift+Up (Go to root/desktop), Cmd+Down (Open folder), (Cmd+Left/Right to browse volumes not yet implemented)
  • Filename field input filtering (prevents “:” from being used in filenames, which is path separator). Also, copy-pasted filenames will be filtered with proper alert messages.
  • Most of SF items/hooks implemented:
    • Items: sfItemOpenButton, sfItemCancelButton, sfItemVolumeUser, sfItemEjectButton, sfItemDesktopButton, sfItemFileListUser, sfItemPopUpMenuUser, sfItemDividerLinePict, sfItemFileNameTextEdit, sfItemPromptStaticText, sfItemNewFolderUser,
    • Hooks: sfHookFirstCall, sfHookCharOffset, sfHookNullEvent, sfHookRebuildList, sfHookFolderPopUp, sfHookOpenFolder, sfHookLastCall, sfHookGoToDesktop
    • Not yet implemented: sfHookOpenAlias, sfHookGoToAliasTarget, sfHookGoToNextDrive, sfHookGoToPrevDrive, sfHookChangeSelection, sfHookSetActiveOffset
  • File type filtering supported, both by typeList and FileFilterProc
A GIF animation showing the progress done in the past month, from scratch to the latest version

Known issues

Although most of the Standard File Package is functional, and usable, there are still some issues left:

  • Because DirCreate is not yet implemented in NativeFS layer, FindFolder cannot create the Desktop Folder/Trash folders to the file system, thus at least Desktop Folder needs to exist to allow access to “Desktop” level in the SF dialogs. This also prevents “New folder” from actually creating the folders.
  • Eject button does not yet do anything, as the NativeFS volumes are non-ejectable
  • There are minor differences to real System 7.x style SF dialogs, for example with certain elements being a few pixels off their intended locations, and popup menu’s width not always expanding
  • Some custom dialogs don’t yet work exactly as they should, for example THINK Pascal 4.0 “Add files” dialog erases left edge of the applications own custom list located below the SF file list, and for some reason it allows attempts to add folders as source files…
  • Location of the SF dialog is sometimes not correct (for example, Railroad Tycoon’s “Save game” dialog is partially under the menu bar)
  • We cannot yet create app bundles for the currently working freeware/shareware applications that use StandardFile, because when sandboxed the bundle file system is read-only, and thus attempting to save anything to it would straight out fail. To work around this, we need to implement certain changes to the way file system in bundled applications is handled, but we are already working on that for the next release

Other improvements made for Standard File

There were a couple features that were implemented as part of Standard File Package implementation, some of which were necessary to make it work

NativeFS AVL tree balancing and iteration support

One important feature was the need for catalog iteration, which is used by Standard File dialogs to enumerate the files in current folder to be displayed in the file list. This allows for example GetCatInfo to use ioFDirIndex in the parameter block to index specific files inside given directory.

Also, this gave a good excuse to finally implement the actual AVL balancing algorithm in the NativeFS file system, which until now had behaved mostly as a dummy binary tree. Below is a screenshot of how the file system structure was changed by the balancing algorithm:

“Before” and “After” debug visualizations of the NativeFS binary tree data structure (click for larger view)

On the right-hand side, is the unbalanced “dummy” binary tree, and on left-hand side is the same file system, when using AVL balancing algorithm to do the insertions. The deepest nodes were reduced from, in this case, from way over 100+ key comparisons into a rough maximum of 10+.

Popup Menu Control

One important feature of the HFS-style Standard File dialogs is the navigation aid provided by the path popup menu. For this, the Popup Menu Control CDEF 63 was implemented. On real Macs, this was originally part of Communications Toolbox, before it was merged to the System 7.x at some point. The Standard File dialogs use only a subset of its features, but foundation for most use cases was built at the same time, so taking it into more common use should be quite easy. As it uses the Menu Manager’s PopUpMenuSelect trap call, the actual menu selection was already there.

One fun and tricky part though was the need to add MDEF “wrapper” for SF popup path menu, to ensure that the opened popup menu would never be narrower than width of the popup control. To do this, the control imitates how the real Macs did this by adding temporarily a MDEF “wrapper”, which injects modified menuWidth value to the menu after it receives a mSizeMsg message from the Menu Manager, thus modifying the resulting popup menu size.

Picture Button Control

The CDEF 61, picture button, was implemented just to allow adding the “New folder” button to the “put” dialogs. It is quite simple, at least in monochrome version, just drawing a PICT resource as content of a regular push button

Dialog Manager improvements

The StdFilter, which is also used by Standard File dialogs, was improved to add features used by it:

  • Outlining default button with FrameRoundRect
  • Handle “cancel” item’s shortcut key as escape/cmd+dot
  • Track cursor to turn it into i-beam over enabled textedit fields
  • Handle update events for default items

Also, the default shortcut keys (Cmd+X/C/V for Cut/Copy/Paste) were also implemented in DialogSelect trap.

Other news: 68020/68040 support

In other news, Pukka has also been busy adding 68020/68040 support, which includes:

  • Bitfield instructions (bfins, bfset, bftst, bfchg, bfclr, bfextu, bfffo)
  • cas2.b/w/l instruction
  • divs.l/divu.l 32-bit division instructions
  • move16 instruction for 68040
  • Disassembler support for the new and improved instructions
  • Various other improvements

Full list of changes since last post

2019-10-21 02:25:22 +0300 • GetResource falls back to TopMap if CurMap invalid
2019-10-20 23:00:18 +0300 • Fix byteswap bug in LDEF -4000 (item font & size) 
2019-10-19 21:44:23 +0300 • Update ArmorAlley JSON config, it now almost works
2019-10-19 02:18:39 +0300 • Fix _Allocate, use ioFRefNum/FCB to get the vcbPtr
2019-10-19 02:06:57 +0300 • Make MemoryManager allocation alignment adjustable
2019-10-19 01:54:24 +0300 • Fix AddResource bug, ResErr not cleared on success
2019-10-19 01:44:31 +0300 • Implemented RmveResource                          
2019-10-18 17:44:45 +0300 • Set ioFDirIndex for GetCatInfo in SF popup refresh
2019-10-18 17:21:28 +0300 • Desktop folder support improved in SFUpdateReply  
2019-10-18 17:08:07 +0300 • Show files in Desktop Folders on desktop          
2019-10-18 16:25:39 +0300 • Update StdFile Eject button enable/disable state  
2019-10-18 03:39:11 +0300 • Close app resource file on exit from emulator     
2019-10-18 03:07:05 +0300 • Draw CDEF 63 popup triangle & hack to resize menu 
2019-10-17 00:07:14 +0300 • Fix StdFile dirID byteswap bug for popup menu item
2019-10-17 00:05:13 +0300 • Rough proto of autoTrack to CDEF 63 popup tracking
2019-10-16 23:28:35 +0300 • Add sfHookFolderPopUp trigger & handler to StdFile
2019-10-16 23:27:14 +0300 • Implement testCntl in CDEF 63 (& refactor headers)
2019-10-16 22:47:54 +0300 • Merge branch 'master' of  
2019-10-16 22:47:13 +0300 • Fix popup menu creation (fix title & set icon cmd)
2019-10-16 22:45:09 +0300 • Work on CDEF 63 (draw menu in the control)        
2019-10-16 22:44:10 +0300 • Implement mDrawItemMsg in MDEF 0                  
2019-10-16 22:40:13 +0300 • fix initializing 68040 processor type and linkin..
2019-10-16 04:50:31 +0300 • Implement mCalcItemMsg in MDEF 0                  
2019-10-16 03:59:46 +0300 • Implement calculation of popup bounds in CDEF 63  
2019-10-16 03:58:56 +0300 • Make Mac_GetMenu visible in public headers        
2019-10-16 03:58:31 +0300 • Fix bugs in StdFile path popup folder iteration   
2019-10-15 02:25:13 +0300 • Work on CDEF 63 init, dispose and calc messages   
2019-10-14 21:40:29 +0300 • disassembler fixes and support for bit field ins..
2019-10-14 02:50:31 +0300 • Work on CDEF 63: Init StdFile dir popup contents  
2019-10-13 07:21:56 +0300 • Fix filename in GetFileInfo for ioFDirIndex > 0   
2019-10-12 23:57:53 +0300 • Fix old-style StdFile filelist bounds byteswap bug
2019-10-12 23:56:36 +0300 • Fix ioFDirIndex>0 case for GetFileInfo in NativeFS
2019-10-12 04:29:25 +0300 • "New folder" dialog added, and many fixes & tweaks
2019-10-12 02:09:45 +0300 • Cmd+Down in SF & fix list arrow when no selection 
2019-10-11 22:40:18 +0300 • Handle Cmd+S, Cmd+O, cmd+D and cmd+N in StdFile   
2019-10-11 22:21:15 +0300 • Fix crash in CDEF 61 dispCntl message handler     
2019-10-11 05:12:59 +0300 • Enable "new folder" button in StdFile put dialogs 
2019-10-11 05:11:37 +0300 • Implemented CDEF 61 ('PICT' button control for SF)
2019-10-11 02:44:50 +0300 • Don't try to go to the parent of Desktop          
2019-10-11 02:39:49 +0300 • Open parent with cmd+up, desktop with cmd+shift+up
2019-10-11 01:49:34 +0300 • Implement cut/copy/paste handling in DialogSelect 
2019-10-11 00:08:41 +0300 • Fix inverted zonecheck result in handle validation
2019-10-11 00:06:45 +0300 • Finish IsCmdChar implementation (& fix signature) 
2019-10-11 00:05:16 +0300 • Fix KCHR load from ROM (RomMapInsert & TmpResLoad)
2019-10-10 22:27:30 +0300 • Cache KCHR 0 in script manager expand mem globals 
2019-10-10 10:32:50 +0300 • Handle escape key in StdFilter                    
2019-10-10 10:32:26 +0300 • Add dummy IsCmdChar to ScriptUtil dispatcher      
2019-10-10 02:43:08 +0300 • Handle iBeam cursor in StdFilter null/updateEvents
2019-10-10 02:25:40 +0300 • Frame default button in StdFilter (also disabled) 
2019-10-10 01:53:25 +0300 • Handle desktop folder and related buttons         
2019-10-09 22:58:06 +0300 • Use new defines for FindFolder folders in StdFile 
2019-10-09 22:57:33 +0300 • Call DirCreate in FindFolder when createFolder set
2019-10-09 22:56:44 +0300 • Add dummy DirCreate placeholder to FSDispatch     
2019-10-09 22:55:41 +0300 • Merge branch 'master' of  
2019-10-09 22:55:37 +0300 • Fix font strike size to inRec size scale ratio    
2019-10-09 22:20:59 +0300 • disassembler support for move16                   
2019-10-09 21:54:33 +0300 • remove unused sr_bits field from instruction data 
2019-10-09 21:33:53 +0300 • finish implementing move16 instruction            
2019-10-09 21:26:06 +0300 • update xcode 6 project                            
2019-10-09 17:23:48 +0300 • Fix FindFolder memory corrupt (ioNamePtr not set) 
2019-10-09 11:16:53 +0300 • Fix byteswap bug in fld# type comparison          
2019-10-09 11:15:00 +0300 • Fix fld# search to work on non-system folder lists
2019-10-09 03:46:40 +0300 • Add linecount script                              
2019-10-09 03:46:28 +0300 • Add empty desktop/trash folders to THINK Pascal   
2019-10-09 03:32:46 +0300 • AliasManager added, to implement FindFolder for SF
2019-10-09 02:42:02 +0300 • Implemented HOpenResFile                          
2019-10-08 00:43:44 +0300 • Implement sfHookCharOffset and sHookRebuildList   
2019-10-07 21:56:21 +0300 • Found hidden ListManager selector, used by StdFile
2019-10-07 21:55:09 +0300 • Add PageUp/Down and Home/End keys to SDL keymapper
2019-10-07 04:57:10 +0300 • Use inThumb also to draw control on SetCtlMin/Max 
2019-10-07 04:55:48 +0300 • Fix wrong zero-case part code bug in HiliteControl
2019-10-07 03:16:46 +0300 • Fix ignore dot & '%'-prefix items in InsertResMenu
2019-10-07 02:19:28 +0300 • Fix memory leak in DrawPicture                    
2019-10-07 02:18:10 +0300 • Fix conversion of uncompressed pixmap data to b&w 
2019-10-06 23:37:38 +0300 • fix divs.l, start implementing move16 instruction 
2019-10-06 00:00:12 +0300 • allocate move16 instruction                       
2019-10-05 23:07:36 +0300 • fixes for divs.l/divu.l instruction               
2019-10-05 22:00:21 +0300 • Merge branch 'master' of  
2019-10-05 21:59:44 +0300 • implement chk2.b/w/l instructions                 
2019-10-05 21:57:57 +0300 • Merge branch 'master' of  
2019-10-05 21:57:22 +0300 • Fix resource name remove bug                      
2019-10-05 21:27:28 +0300 • implement cas2.w and cas2.l instructions          
2019-10-05 20:34:46 +0300 • finish cas.b/w/l instruction implementation       
2019-10-05 04:50:14 +0300 • Fix bug in FindWindow (theWindow not initialized) 
2019-10-05 04:10:11 +0300 • Merge branch 'master' of  
2019-10-05 00:11:35 +0300 • make bsr instruction branchless                   
2019-10-04 23:43:40 +0300 • THINK Pascal def missing from root CMakeLists.txt 
2019-10-04 23:25:35 +0300 • register variants for bfins, bfset and bftst      
2019-10-04 23:05:14 +0300 • remove unused c16 param from bfxxx_read/write     
2019-10-04 22:42:22 +0300 • use read_pc_immediate for bit field extension     
2019-10-04 22:30:25 +0300 • fixes for bit field instructions                  
2019-10-04 01:06:20 +0300 • Add THINK Pascal 4.0 test app JSON config to CMake
2019-10-04 01:06:00 +0300 • Implemented MaxSizeRsrc                           
2019-10-03 22:25:37 +0300 • Reinforce fake handle handling in memory manager  
2019-10-03 22:21:15 +0300 • bfchg, bfclr, bfext, bfextu and bfffo instructio..
2019-10-03 22:09:06 +0300 • Revert "bfchg, bfclr, bfext, bfextu and bfffo in..
2019-10-03 22:08:15 +0300 • bfchg, bfclr, bfext, bfextu and bfffo instructio..
2019-10-03 04:04:45 +0300 • Escape MacRoman filenames & avoid UTF8 conversions
2019-10-03 00:27:19 +0300 • SF key filtering (max length, skip ':' & CR, etc.)
2019-10-03 00:26:24 +0300 • Support "autoKey" in keyboard and platform modules
2019-10-02 02:55:34 +0300 • Handle tab key in SFDialogFilter                  
2019-10-02 02:14:00 +0300 • Tweak list ListManagerClickTrackProc visible size 
2019-10-02 02:00:26 +0300 • Fix missing sfHookLastCall set on SF dialog close 
2019-10-02 01:58:50 +0300 • Escape characters in NFS (and fix full-path bug)  
2019-10-02 00:08:29 +0300 • Adjust Art Class JSON to use 68020 machine config 
2019-10-02 00:07:57 +0300 • Update SF reply records during event loop         
2019-10-02 00:07:24 +0300 • Handle invalid names and replace in "save" dialogs
2019-10-02 00:05:56 +0300 • Reduce keyboard debug logging                     
2019-10-01 22:34:26 +0300 • Fix missing origName in SFPutFile                 
2019-10-01 22:06:24 +0300 • Merge branch 'master' of  
2019-10-01 22:06:17 +0300 • Tweak Gestalt and fix M68kHelper for 68020 support
2019-10-01 21:35:17 +0300 • kemu header cleanup                               
2019-10-01 21:33:14 +0300 • update xcode6 project                             
2019-10-01 20:38:00 +0300 • 020 bit field instructions, optimizations, some ..
2019-10-01 17:01:23 +0300 • First successful "open" from Standard File        
2019-10-01 15:37:53 +0300 • Missing header update for no-read privilege flag  
2019-10-01 15:37:03 +0300 • Add missing part of previous LayerDispatch fix    
2019-10-01 15:36:20 +0300 • Handle cancel button & implement closing dialogs  
2019-10-01 15:20:57 +0300 • Handle opening of folder in file list             
2019-10-01 15:20:00 +0300 • Don't hilite disabled items in file list lDrawMsg 
2019-10-01 14:58:06 +0300 • Error dialog support for Standard File            
2019-10-01 14:57:19 +0300 • Add some more TODOs to StdFilter proc             
2019-10-01 14:56:52 +0300 • Fix bug in AutoPositionWindow lcParentWindow case 
2019-10-01 13:42:47 +0300 • Fix redraw bug in file list item selection        
2019-10-01 13:40:58 +0300 • Detect when a folder is opened instead of file    
2019-10-01 13:39:08 +0300 • Fix accidental file list framing in "Get" dialogs 
2019-10-01 03:24:36 +0300 • Update save/open button state (and title)         
2019-10-01 01:21:11 +0300 • Add Desktop Folder and Trash to TeachText config  
2019-10-01 01:20:45 +0300 • Add empty folder creation support to make.cmake   
2019-10-01 01:06:51 +0300 • Go to parent folder by clicking volume name       
2019-09-30 02:06:23 +0300 • Handle more events in SF(update, activate & mouse)
2019-09-30 02:02:42 +0300 • Fix byteswap bug in FindDialogItem                
2019-09-29 03:39:31 +0300 • SF activation handling: set reply & frame filelist
2019-09-29 03:35:48 +0300 • Fix more maxIndex bugs in LGetSelect and LSearch  
2019-09-28 03:54:21 +0300 • Add file type filtering & call custom file filters
2019-09-28 03:53:38 +0300 • Fix bug in Standard File dialog autopositioning   
2019-09-28 03:28:31 +0300 • Fix SF special folder detection bytes-wap bug     
2019-09-28 03:27:37 +0300 • Fix ioDrDirID for folders in GetCatInfo           
2019-09-28 03:08:52 +0300 • Handle list clicking in SF dialog event handler   
2019-09-28 03:08:12 +0300 • Fix maxIndex case in LClick selection clearing    
2019-09-28 03:07:09 +0300 • Set mouseLoc in ListRec in LClick                 
2019-09-28 03:05:32 +0300 • Fix ioDirFlg setup in GetCatInfo                  
2019-09-28 01:59:31 +0300 • Re-enable EraseRect calls in SF dialog item redraw
2019-09-28 01:57:24 +0300 • Fix ioNamePtr handling in GetCatInfo              
2019-09-28 01:56:01 +0300 • Draw volume icon & name in Standard File dialogs  
2019-09-27 15:40:16 +0300 • Finalize LDEF -4000 drawing for standard file list
2019-09-27 15:38:52 +0300 • Fix file type mapping bugs in standard file pack  
2019-09-27 15:37:44 +0300 • Add Scratch20 low memory global                   
2019-09-27 04:21:58 +0300 • First real filelist shown in Standard File Dialogs
2019-09-26 22:56:17 +0300 • Add balancing algorithm to the AVL tree (+debug)  
2019-09-26 22:54:32 +0300 • Add missing header from previous commit           
2019-09-26 22:53:19 +0300 • Finish volume/directory setup in SF initialization
2019-09-26 11:30:42 +0300 • Reset to VCBQHdr after last VCB in SF volume scan 
2019-09-26 04:06:05 +0300 • Work on volume state initialization in SF package 
2019-09-26 04:03:16 +0300 • Tweak FMGetDrive to allow passing nil driverRefNum
2019-09-26 04:02:01 +0300 • Support GetVolInfo calls with drvNum as vRefNum   
2019-09-26 04:01:13 +0300 • Add four flag bytes in front of DrvQEl in NativeFS
2019-09-25 04:33:14 +0300 • Set default SF volume&folder to application folder
2019-09-25 04:11:00 +0300 • Add indexing to GetCatInfo + fetch real ioDrNmFls 
2019-09-25 04:09:38 +0300 • Add rough iteration support to file system AVLTree
2019-09-22 13:09:58 +0300 • Refresh file list in StdFile dialogs              
2019-09-22 05:17:32 +0300 • First StdFile dialogs visible, not yet functional 
2019-09-22 05:15:58 +0300 • Support opcodes 0x12, 0x13 and 0x14 in pictures   
2019-09-22 04:41:36 +0300 • More progress on StdFilePack                      
2019-09-22 04:39:36 +0300 • Minor List Manager fixes and tweaks               
2019-09-22 04:37:15 +0300 • Placeholder for popup CDEF (63)                   
2019-09-19 23:06:31 +0300 • Finalize CheckWindow selector for LayerDispatch   
2019-09-19 03:25:17 +0300 • More work on Standard File Package                
2019-09-19 03:23:39 +0300 • Add two new selectors to LayerDispatch for StdFile
2019-09-18 03:58:15 +0300 • Some work on Standard File Package                
2019-09-18 03:54:32 +0300 • Use _RelString in IUMagIDString for now           
2019-09-13 01:48:34 +0300 • Mac OS X 10.6.8 compatibility                     
2019-09-11 21:30:30 +0300 • Enable GetNextEvent CPU throttle for Arkanoid     
2019-09-11 18:25:41 +0300 • Add Crystal Quest and Armor Alley test apps       
2019-09-09 01:31:04 +0300 • Bump up runtime version for new bundles           
2019-09-09 00:58:48 +0300 • Tweak IAGO cmake config                           
2019-09-07 14:04:32 +0300 • Add two more test app configs, IAGO and EveryMan 1
2019-09-07 14:04:02 +0300 • Add substitution for missing fonts in Font Manager